To start your chaos progress, you need to open the Chaos Compass located in the Others menu, as shown in the image. Clicking it opens a window with information about the many relations chaos keeps with other systems.
In this menu you can see every related content tab that chaos can interact with. The main Compass tab shows which monsters in each continent are currently affected by chaos. This is used to get Chaos Essences, which work as a kind of currency for the Chaos System.
In the Dungeon and Hunting Ground tabs you can see how many of each you can run for Chaos Essences, as well as unlock higher chaos levels to increase the rewards.
In the Tower Arena tab you can see how many runs will give you Chaos Essences, as well as how much bonus you get depending on the Chaos Level you unlocked.
And finally, in the Soul Scroll tab, you can corrupt your existing soul scrolls. Corrupted soul scrolls give double their original bonuses, while also adding a third new random bonus. Your character has a limit of 3 corrupted scrolls equipped at the same time.
Chaos creatures will be present in the spawns and contents where chaos has influence. You may run into creatures with extra indicators near their names, like the one shown in the image. The chaos level (the number shown after the word Chaos) tells how many times the modifiers are being raised for that monster, which are shown in the main Chaos Compass menu, in the image above and to the left. So a chaos level 2 monster will have 8% extra health, 8% damage, 10% experience, 10% bonus orb, 6% extra loot and 40% chance of having a special modifier.
When you kill a chaos monster, you have a chance to receive a Chaos Essence, which counts towards the daily limit of the highest continent the player can access.
Besides the extra bonuses that chaos monsters have, they can also carry special modifiers that change their behavior in some way. You can tell a monster has a special modifier by the icon near its name, as shown in the image. The descriptions of the modifiers can be found in the main Chaos Compass menu, in the bottom right corner, by clicking the Modifiers button.
Each chaos level adds 20% chance for a monster to have a special modifier. Once it reaches 100% (starting at chaos level 5), it will always have at least one modifier. Chaos levels beyond that give a chance for extra modifiers. For example, a chaos level 7 monster has 140% for a special modifier, which means one guaranteed modifier and a 40% chance for an additional one.
Everything covered here results in monsters that can be very strong and dangerous, so players should be careful when facing these special enemies
When you kill a creature, there is a chance it will open a Chaos Rift. A Chaos Rift is a place separated from the spawn you are in, holding the same creature you killed to open the rift, but every creature inside has a chaos level of 10. Once inside, the rift has a kill limit shared among all the players in it. When that limit is reached or the time runs out, the rift closes, giving players rewards according to their kill contribution. Dying only kicks you out of the rift and you lose half of your kill contribution. You can check the active chaos rifts in the chaos compass menu, as mentioned above.
New: the amount of creatures needed to close a rift was reduced, and now each map has its own count. So the rift closes faster than before, and the number changes from place to place.
Since we have PvP and non-PvP spawns, rifts also behave differently depending on the type of spawn they showed up in. If it opens in a non-PvP spawn, the same rules of the spawn apply to the rift, which means there will be no PvP inside the rift either. On the other hand, if a rift opens in a PvP spawn, then PvP is enabled inside the rift as well. Kills, however, do not give frags, and by killing another player you receive half of their kill contribution. In PvP chaos rifts you also get 20% extra rewards compared to non PvP ones.
The rewards you get for taking part in chaos rifts are a new type of resource used to craft Mysterious Keys and Chaos Dimension Charms.
Once you hit the max amount of creatures of the rift, a boss shows up. It is a stronger version of the same creature you were facing in there, so you already know what to expect from it, only far more dangerous.
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When you defeat the boss |
What happens |
|
Buff |
You get a buff, in the same style as the one the alien crystals give |
|
5 chests |
Five chests appear on the spot. Watch out, because some of them can be mimics |
|
Task Boost |
Pushes 20% of the task of that rift creature |
The Inferno rift now works differently from the others. It no longer holds a single creature, and it now has three different creatures inside.
That is also where you gather the Warrior Soul. It drops from the mimics as fragments, worth 1 soul per drop, with 100% drop chance. With it, you can buy the right to:
|
Right |
What changes |
|
Fourth corrupted scroll |
Raises the limit of equipped corrupted scrolls from 3 to 4 |
|
One more scroll per slot |
Each slot holds one extra scroll, reaching 8 in total |
Chaos Dimensions are arenas where you have to face 3 waves of monsters and a boss. Clearing them rewards you with plenty of useful items, such as Equipment Bags, Relic Chests, Single Attribute Reroll Gems, Silver Raid Token and others.
First you need to find your entrance, with one in each continent. It is located in the first spawn of each continent, starting in High Desert.
Once you find one, just use the matching charm (each continent requires a different one) and you will be able to enter the Chaos Dimension.
In the menu you can see which modifiers are affecting the Chaos Dimension, as well as which rewards you can get and which you cannot.
Charms may need to be modified. These modifiers raise the chaos level of the creatures by 5 and add a chaos modifier, up to 3 modifiers. The modifications come from Mysterious Boxes, which are obtained from quest, daily and continental bosses. These boxes need keys to be opened, and the keys can be crafted with chaos resources. When you craft a charm, it will have a random mechanic that applies to the chaos dimension you join, as shown in the image on the right, at the top of the menu.